← Work
05 / School
School
A selection of practical academic projects, each starting with research and theoretical development before moving to visual execution — branding, motion, illustration and editorial.
02 / The Idea
Research first, visuals after
Each project here started the same way: research and theory before a single visual decision. What's shown is the range that came out of that process — branding, motion, illustration, editorial — across four years of coursework.
03 / Motion
Monster Gaming — branding & character animation
A fictional gaming brand built out to full motion — identity, character work and animated pieces developed as one system.
04 / Visual Direction
Editorial & brand applications
Magazine spreads, publication mockups, branded merchandise and printed identity pieces — the same design thinking carried across very different formats.





